- Ban/Unban/ClearBan call uiInterface.BannedListChanged() as necessary
- Ban/Unban/ClearBan sync to disk if the operation is user-invoked
- Mark node for disconnection automatically when banning
- Lock cs_vNodes while setting disconnected
- Don't spin in a tight loop while setting disconnected
Locking for each operation here is unnecessary, and solves the wrong problem.
Additionally, it introduces a problem when cs_vNodes is held in an owning
class, to which invididual CNodeRefs won't have access.
These should be weak pointers anyway, once vNodes contain shared pointers.
Rather than using a refcounting class, use a 3-step process instead.
1. Lock vNodes long enough to snapshot the fields necessary for comparing
2. Unlock and do the comparison
3. Re-lock and mark the resulting node for disconnection if it still exists
Some developers clearly don't get this and have been posting
"improvements" that create clear vulnerabilities. It should
have been better explained in the code, since the design
is somewhat subtle and getting it right is important.
Note: Some seeds aren't actually returning an IP for their name entries, so
they're being added to addrman with a source of [::].
This commit shouldn't change that behavior, for better or worse.
- Do sorting for date, amount and confirmations column as longlong, not
unsigned longlong.
- Use `UserRole` to store our own data. This makes it treated as
ancillary data prevents it from being displayed.
- Get rid of `getMappedColumn` `strPad` - these are no longer necessary.
- Get rid of hidden `_INT64` columns.
- Start enumeration from 0 (otherwise values are undefined).
By eliminating queued entries from the mempool response and responding only at
trickle time, this makes the mempool no longer leak transaction arrival order
information (as the mempool itself is also sorted)-- at least no more than
relay itself leaks it.