net: resolve outside of storage structures

Rather than allowing CNetAddr/CService/CSubNet to launch DNS queries, require
that addresses are already resolved.

This greatly simplifies async resolve logic, and makes it harder to
accidentally leak DNS queries.
This commit is contained in:
Cory Fields
2016-04-12 20:41:39 -04:00
committed by lateminer
parent ef6e708ded
commit d50d2bbded
2 changed files with 10 additions and 7 deletions

View File

@@ -1171,10 +1171,11 @@ bool AppInit2(Config& config, boost::thread_group& threadGroup, CScheduler& sche
if (mapArgs.count("-externalip")) {
BOOST_FOREACH(const std::string& strAddr, mapMultiArgs["-externalip"]) {
CService addrLocal(strAddr, GetListenPort(), fNameLookup);
if (!addrLocal.IsValid())
CService addrLocal;
if (Lookup(strAddr.c_str(), addrLocal, GetListenPort(), fNameLookup) && addrLocal.IsValid())
AddLocal(addrLocal, LOCAL_MANUAL);
else
return InitError(ResolveErrMsg("externalip", strAddr));
AddLocal(CService(strAddr, GetListenPort(), fNameLookup), LOCAL_MANUAL);
}
}

View File

@@ -614,10 +614,12 @@ bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest
proxyType nameProxy;
GetNameProxy(nameProxy);
CService addrResolved(CNetAddr(strDest, fNameLookup && !HaveNameProxy()), port);
if (addrResolved.IsValid()) {
addr = addrResolved;
return ConnectSocket(addr, hSocketRet, nTimeout);
CService addrResolved;
if (Lookup(strDest.c_str(), addrResolved, port, fNameLookup && !HaveNameProxy())) {
if (addrResolved.IsValid()) {
addr = addrResolved;
return ConnectSocket(addr, hSocketRet, nTimeout);
}
}
addr = CService("0.0.0.0:0");