#include "random.h" uint64_t next_random = 1; /* Generates a (non-cryptographically secure) 32-bit random number. * * We don't have an implementation of the "rand" function. Instead we use a * method of seeding with the time it took to call "autoseed" from first run. * * https://github.com/Proxmark/proxmark3/pull/209/commits/f9c1dcd9f6e68a8c07cffed697a9c4c8caed6015 */ uint32_t prand() { if (next_random == 1) next_random = GetTickCount(); next_random *= 6364136223846793005; next_random += 1; return (uint32_t)(next_random >> 32) % 0xffffffff; }