//----------------------------------------------------------------------------- // Copyright (C) 2013 m h swende // // This code is licensed to you under the terms of the GNU GPL, version 2 or, // at your option, any later version. See the LICENSE.txt file for the text of // the license. //----------------------------------------------------------------------------- // Some lua scripting glue to proxmark core. //----------------------------------------------------------------------------- // 2020, added Python support (@iceman100) #include #include #ifdef HAVE_PYTHON //#define PY_SSIZE_T_CLEAN #include #include #endif #include "cmdparser.h" // command_t #include "scripting.h" #include "comms.h" #include "cmdscript.h" #include "cmdhfmf.h" #include "pm3_binlib.h" #include "pm3_bitlib.h" #include "lualib.h" #include "lauxlib.h" #include "proxmark3.h" #include "ui.h" #include "fileutils.h" typedef enum { PM3_LUA, PM3_CMD, PM3_PY } pm3_scriptfile_t; static int CmdHelp(const char *Cmd); /** * Generate a sorted list of available commands, what it does is * generate a file listing of the script-directory for files * ending with .lua */ static int CmdScriptList(const char *Cmd) { (void)Cmd; // Cmd is not used so far int ret = searchAndList(LUA_SCRIPTS_SUBDIR, ".lua"); if (ret != PM3_SUCCESS) return ret; ret = searchAndList(CMD_SCRIPTS_SUBDIR, ".cmd"); if (ret != PM3_SUCCESS) return ret; return searchAndList(PYTHON_SCRIPTS_SUBDIR, ".py"); } /** * @brief CmdScriptRun - executes a script file. * @param argc * @param argv * @return */ static int CmdScriptRun(const char *Cmd) { char preferredName[128] = {0}; char arguments[256] = {0}; int name_len = 0; int arg_len = 0; static uint8_t luascriptfile_idx = 0; sscanf(Cmd, "%127s%n %255[^\n\r]%n", preferredName, &name_len, arguments, &arg_len); char *extension_chk; extension_chk = str_dup(preferredName); str_lower(extension_chk); pm3_scriptfile_t ext = PM3_LUA; if (str_endswith(extension_chk, ".cmd")) { ext = PM3_CMD; } #ifdef HAVE_PYTHON if (str_endswith(extension_chk, ".py")) { ext = PM3_PY; } #endif char *script_path = NULL; if ((ext == PM3_LUA) && (searchFile(&script_path, LUA_SCRIPTS_SUBDIR, preferredName, ".lua", true) == PM3_SUCCESS)) { int error; if (luascriptfile_idx == MAX_NESTED_LUASCRIPT) { PrintAndLogEx(ERR, "too many nested scripts, skipping %s\n", script_path); free(script_path); return PM3_EMALLOC; } PrintAndLogEx(SUCCESS, "executing lua " _YELLOW_("%s"), script_path); PrintAndLogEx(SUCCESS, "args " _YELLOW_("'%s'"), arguments); luascriptfile_idx++; // create new Lua state lua_State *lua_state; lua_state = luaL_newstate(); // load Lua libraries luaL_openlibs(lua_state); //Sets the pm3 core libraries, that go a bit 'under the hood' set_pm3_libraries(lua_state); //Add the 'bin' library set_bin_library(lua_state); //Add the 'bit' library set_bit_library(lua_state); error = luaL_loadfile(lua_state, script_path); free(script_path); if (!error) { lua_pushstring(lua_state, arguments); lua_setglobal(lua_state, "args"); //Call it with 0 arguments error = lua_pcall(lua_state, 0, LUA_MULTRET, 0); // once again, returns non-0 on error, } if (error) { // if non-0, then an error // the top of the stack should be the error string if (!lua_isstring(lua_state, lua_gettop(lua_state))) PrintAndLogEx(FAILED, "error - but no error (?!)"); // get the top of the stack as the error and pop it off const char *str = lua_tostring(lua_state, lua_gettop(lua_state)); lua_pop(lua_state, 1); puts(str); } //luaL_dofile(lua_state, buf); // close the Lua state lua_close(lua_state); luascriptfile_idx--; PrintAndLogEx(SUCCESS, "\nfinished " _YELLOW_("%s"), preferredName); return PM3_SUCCESS; } if ((ext == PM3_CMD) && (searchFile(&script_path, CMD_SCRIPTS_SUBDIR, preferredName, ".cmd", true) == PM3_SUCCESS)) { PrintAndLogEx(SUCCESS, "executing Cmd " _YELLOW_("%s"), script_path); PrintAndLogEx(SUCCESS, "args " _YELLOW_("'%s'"), arguments); int ret = push_cmdscriptfile(script_path, true); if (ret != PM3_SUCCESS) PrintAndLogEx(ERR, "could not open " _YELLOW_("%s") "...", script_path); free(script_path); return ret; } /* For apt (Ubuntu, Debian...): sudo apt-get install python3-dev # for python3.x installs For yum (CentOS, RHEL...): sudo yum install python3-devel # for python3.x installs For dnf (Fedora...): sudo dnf install python3-devel # for python3.x installs For zypper (openSUSE...): sudo zypper in python3-devel # for python3.x installs For apk (Alpine...): # This is a departure from the normal Alpine naming # scheme, which uses py2- and py3- prefixes sudo apk add python3-dev # for python3.x installs For apt-cyg (Cygwin...): apt-cyg install python3-devel # for python3.x installs */ #ifdef HAVE_PYTHON if ((ext == PM3_PY) && (searchFile(&script_path, PYTHON_SCRIPTS_SUBDIR, preferredName, ".py", true) == PM3_SUCCESS)) { PrintAndLogEx(SUCCESS, "executing python s " _YELLOW_("%s"), script_path); PrintAndLogEx(SUCCESS, "args " _YELLOW_("'%s'"), arguments); wchar_t *program = Py_DecodeLocale(preferredName, NULL); if (program == NULL) { PrintAndLogEx(ERR, "could not decode " _YELLOW_("%s"), preferredName); free(script_path); return PM3_ESOFT; } // optional but recommended Py_SetProgramName(program); Py_Initialize(); int argc = 6; wchar_t *args[argc]; args[0] = Py_DecodeLocale(preferredName, NULL); args[1] = Py_DecodeLocale("04", NULL); args[2] = Py_DecodeLocale("00", NULL); args[3] = Py_DecodeLocale("80", NULL); args[4] = Py_DecodeLocale("64", NULL); args[5] = Py_DecodeLocale("ba", NULL); PySys_SetArgv(argc, args); //PySys_SetArgv(arguments, script_path); FILE *f = fopen(script_path, "r"); if (f == NULL) { PrintAndLogEx(ERR, "Could open file " _YELLOW_("%s"), script_path); free(script_path); return PM3_ESOFT; } PyRun_SimpleFile(f, preferredName); fclose(f); if (Py_FinalizeEx() < 0) { free(script_path); return PM3_ESOFT; } PyMem_RawFree(program); free(script_path); PrintAndLogEx(SUCCESS, "\nfinished " _YELLOW_("%s"), preferredName); return PM3_SUCCESS; } #endif // file not found, let's search again to display the error messages int ret = PM3_EUNDEF; if (ext == PM3_LUA) ret = searchFile(&script_path, LUA_SCRIPTS_SUBDIR, preferredName, ".lua", false); if (ext == PM3_CMD) ret = searchFile(&script_path, CMD_SCRIPTS_SUBDIR, preferredName, ".cmd", false); #ifdef HAVE_PYTHON if (ext == PM3_PY) ret = searchFile(&script_path, PYTHON_SCRIPTS_SUBDIR, preferredName, ".py", false); #endif free(script_path); return ret; } static command_t CommandTable[] = { {"help", CmdHelp, AlwaysAvailable, "This help"}, {"list", CmdScriptList, AlwaysAvailable, "List available scripts"}, {"run", CmdScriptRun, AlwaysAvailable, " -- execute a script"}, {NULL, NULL, NULL, NULL} }; /** * Shows some basic help * @brief CmdHelp * @param Cmd * @return */ static int CmdHelp(const char *Cmd) { (void)Cmd; // Cmd is not used so far PrintAndLogEx(NORMAL, "This is a feature to run Lua-scripts. You can place Lua-scripts within the luascripts/-folder. "); return PM3_SUCCESS; } /** * Finds a matching script-file * @brief CmdScript * @param Cmd * @return */ int CmdScript(const char *Cmd) { clearCommandBuffer(); return CmdsParse(CommandTable, Cmd); }