CHG: my idea of malloc and free for bucketsort didn't work so well. Back to the original.
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@@ -1,23 +1,5 @@
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#include "bucketsort.h"
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bool bucket_malloc(bucket_array_t bucket) {
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for (uint32_t i = 0; i < 2; i++) {
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for (uint32_t j = 0; j <= 0xff; j++) {
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bucket[i][j].head = malloc(sizeof(uint32_t)<<14);
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if (!bucket[i][j].head) {
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return false;
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}
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}
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}
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return true;
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}
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void bucket_free(bucket_array_t bucket) {
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for (uint8_t i = 0; i < 2; i++)
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for (uint8_t j = 0; j <= 0xff; j++)
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free(bucket[i][j].head);
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}
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void bucket_sort_intersect(uint32_t* const estart, uint32_t* const estop,
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uint32_t* const ostart, uint32_t* const ostop,
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bucket_info_t *bucket_info, bucket_array_t bucket)
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