make style

This commit is contained in:
Philippe Teuwen
2020-04-29 19:41:45 +02:00
parent a626725477
commit b3f84bf7b3
7 changed files with 80 additions and 80 deletions

View File

@@ -68,17 +68,17 @@ typedef struct {
* T (x 0 x 1 . . . . . . x 15 ) = x 0 ⊕ x 1 ⊕ x 5 ⊕ x 7 ⊕ x 10 ⊕ x 11 ⊕ x 14 ⊕ x 15 .
**/
static bool T(State state) {
/*
bool x0 = state.t & 0x8000;
bool x1 = state.t & 0x4000;
bool x5 = state.t & 0x0400;
bool x7 = state.t & 0x0100;
bool x10 = state.t & 0x0020;
bool x11 = state.t & 0x0010;
bool x14 = state.t & 0x0002;
bool x15 = state.t & 0x0001;
return x0 ^ x1 ^ x5 ^ x7 ^ x10 ^ x11 ^ x14 ^ x15;
*/
/*
bool x0 = state.t & 0x8000;
bool x1 = state.t & 0x4000;
bool x5 = state.t & 0x0400;
bool x7 = state.t & 0x0100;
bool x10 = state.t & 0x0020;
bool x11 = state.t & 0x0010;
bool x14 = state.t & 0x0002;
bool x15 = state.t & 0x0001;
return x0 ^ x1 ^ x5 ^ x7 ^ x10 ^ x11 ^ x14 ^ x15;
*/
#define _x0 ((state.t & 0x8000) >> 15 )
#define _x1 ((state.t & 0x4000) >> 14 )
#define _x5 ((state.t & 0x0400) >> 10 )
@@ -86,7 +86,7 @@ static bool T(State state) {
#define _x10 ((state.t & 0x0020) >> 5 )
#define _x11 ((state.t & 0x0010) >> 4 )
#define _x14 ((state.t & 0x0002) >> 1 )
#define _x15 (state.t & 0x0001)
#define _x15 (state.t & 0x0001)
return (_x0) ^ (_x1) ^ (_x5) ^ (_x7) ^ (_x10) ^ (_x11) ^ (_x14) ^ (_x15);
}
/**
@@ -114,49 +114,49 @@ static bool T(State state) {
* z 2 = (r 3 ∧ r 5 ) ⊕ (r 4 ∧ r 6 ) ⊕ r 7 ⊕ x
**/
static uint8_t _select(bool x, bool y, uint8_t r) {
#define _r0 ((r >> 7) & 0x01)
#define _r1 ((r >> 6) & 0x01)
#define _r2 ((r >> 5) & 0x01)
#define _r3 ((r >> 4) & 0x01)
#define _r4 ((r >> 3) & 0x01)
#define _r5 ((r >> 2) & 0x01)
#define _r6 ((r >> 1) & 0x01)
#define _r7 (r & 0x01)
#define _r0 ((r >> 7) & 0x01)
#define _r1 ((r >> 6) & 0x01)
#define _r2 ((r >> 5) & 0x01)
#define _r3 ((r >> 4) & 0x01)
#define _r4 ((r >> 3) & 0x01)
#define _r5 ((r >> 2) & 0x01)
#define _r6 ((r >> 1) & 0x01)
#define _r7 (r & 0x01)
#define _z0 ( (_r0 & _r2) ^ ( _r1 & (!_r3)) ^ (_r2 | _r4) )
#define _z1 ( (_r0 | _r2) ^ ( _r5 | _r7) ^_r1 ^ _r6 ^ x ^ y )
#define _z2 ( (_r3 & (!_r5)) ^ (_r4 & _r6) ^ _r7 ^ x )
#define _z0 ( (_r0 & _r2) ^ ( _r1 & (!_r3)) ^ (_r2 | _r4) )
#define _z1 ( (_r0 | _r2) ^ ( _r5 | _r7) ^_r1 ^ _r6 ^ x ^ y )
#define _z2 ( (_r3 & (!_r5)) ^ (_r4 & _r6) ^ _r7 ^ x )
/*
uint8_t r0 = r >> 7 & 0x1;
uint8_t r1 = r >> 6 & 0x1;
uint8_t r2 = r >> 5 & 0x1;
uint8_t r3 = r >> 4 & 0x1;
uint8_t r4 = r >> 3 & 0x1;
uint8_t r5 = r >> 2 & 0x1;
uint8_t r6 = r >> 1 & 0x1;
uint8_t r7 = r & 0x1;
/*
uint8_t r0 = r >> 7 & 0x1;
uint8_t r1 = r >> 6 & 0x1;
uint8_t r2 = r >> 5 & 0x1;
uint8_t r3 = r >> 4 & 0x1;
uint8_t r4 = r >> 3 & 0x1;
uint8_t r5 = r >> 2 & 0x1;
uint8_t r6 = r >> 1 & 0x1;
uint8_t r7 = r & 0x1;
bool z0 = (r0 & r2) ^ (r1 & (!r3)) ^ (r2 | r4);
bool z1 = (r0 | r2) ^ (r5 | r7) ^ r1 ^ r6 ^ x ^ y;
bool z2 = (r3 & (!r5)) ^ (r4 & r6) ^ r7 ^ x;
bool z0 = (r0 & r2) ^ (r1 & (!r3)) ^ (r2 | r4);
bool z1 = (r0 | r2) ^ (r5 | r7) ^ r1 ^ r6 ^ x ^ y;
bool z2 = (r3 & (!r5)) ^ (r4 & r6) ^ r7 ^ x;
// The three bitz z0.. z1 are packed into a uint8_t:
// 00000ZZZ
//Return value is a uint8_t
return ((z0 << 2) & 4) | ((z1 << 1) & 2) | (z2 & 1);
*/
return ((_z0 << 2) & 4) | ((_z1 << 1) & 2) | (_z2 & 1);
// The three bitz z0.. z1 are packed into a uint8_t:
// 00000ZZZ
//Return value is a uint8_t
return ((z0 << 2) & 4) | ((z1 << 1) & 2) | (z2 & 1);
*/
return ((_z0 << 2) & 4) | ((_z1 << 1) & 2) | (_z2 & 1);
/*
uint8_t retval = 0;
retval |= (z0 << 2) & 4;
retval |= (z1 << 1) & 2;
retval |= (z2) & 1;
/*
uint8_t retval = 0;
retval |= (z0 << 2) & 4;
retval |= (z1 << 1) & 2;
retval |= (z2) & 1;
// Return value 0 <= retval <= 7
return retval;
*/
// Return value 0 <= retval <= 7
return retval;
*/
}
/**