changing {} style to match majority of previous style

This commit is contained in:
Philippe Teuwen
2019-03-10 11:20:22 +01:00
parent da6cdf014b
commit 961d929f4d
320 changed files with 5502 additions and 10485 deletions

View File

@@ -33,8 +33,7 @@ LUAI_DDEF const TValue luaO_nilobject_ = {NILCONSTANT};
** (eeeeexxx), where the real value is (1xxx) * 2^(eeeee - 1) if
** eeeee != 0 and (xxx) otherwise.
*/
int luaO_int2fb(unsigned int x)
{
int luaO_int2fb(unsigned int x) {
int e = 0; /* exponent */
if (x < 8) return x;
while (x >= 0x10) {
@@ -46,16 +45,14 @@ int luaO_int2fb(unsigned int x)
/* converts back */
int luaO_fb2int(int x)
{
int luaO_fb2int(int x) {
int e = (x >> 3) & 0x1f;
if (e == 0) return x;
else return ((x & 7) + 8) << (e - 1);
}
int luaO_ceillog2(unsigned int x)
{
int luaO_ceillog2(unsigned int x) {
static const lu_byte log_2[256] = {
0, 1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
@@ -73,8 +70,7 @@ int luaO_ceillog2(unsigned int x)
}
lua_Number luaO_arith(int op, lua_Number v1, lua_Number v2)
{
lua_Number luaO_arith(int op, lua_Number v1, lua_Number v2) {
switch (op) {
case LUA_OPADD:
return luai_numadd(NULL, v1, v2);
@@ -97,8 +93,7 @@ lua_Number luaO_arith(int op, lua_Number v1, lua_Number v2)
}
int luaO_hexavalue(int c)
{
int luaO_hexavalue(int c) {
if (lisdigit(c)) return c - '0';
else return ltolower(c) - 'a' + 10;
}
@@ -109,16 +104,14 @@ int luaO_hexavalue(int c)
#include <math.h>
static int isneg(const char **s)
{
static int isneg(const char **s) {
if (**s == '-') { (*s)++; return 1; }
else if (**s == '+')(*s)++;
return 0;
}
static lua_Number readhexa(const char **s, lua_Number r, int *count)
{
static lua_Number readhexa(const char **s, lua_Number r, int *count) {
for (; lisxdigit(cast_uchar(**s)); (*s)++) { /* read integer part */
r = (r * cast_num(16.0)) + cast_num(luaO_hexavalue(cast_uchar(**s)));
(*count)++;
@@ -131,8 +124,7 @@ static lua_Number readhexa(const char **s, lua_Number r, int *count)
** convert an hexadecimal numeric string to a number, following
** C99 specification for 'strtod'
*/
static lua_Number lua_strx2number(const char *s, char **endptr)
{
static lua_Number lua_strx2number(const char *s, char **endptr) {
lua_Number r = 0.0;
int e = 0, i = 0;
int neg = 0; /* 1 if number is negative */
@@ -172,8 +164,7 @@ ret:
#endif
int luaO_str2d(const char *s, size_t len, lua_Number *result)
{
int luaO_str2d(const char *s, size_t len, lua_Number *result) {
char *endptr;
if (strpbrk(s, "nN")) /* reject 'inf' and 'nan' */
return 0;
@@ -188,15 +179,13 @@ int luaO_str2d(const char *s, size_t len, lua_Number *result)
static void pushstr(lua_State *L, const char *str, size_t l)
{
static void pushstr(lua_State *L, const char *str, size_t l) {
setsvalue2s(L, L->top++, luaS_newlstr(L, str, l));
}
/* this function handles only `%d', `%c', %f, %p, and `%s' formats */
const char *luaO_pushvfstring(lua_State *L, const char *fmt, va_list argp)
{
const char *luaO_pushvfstring(lua_State *L, const char *fmt, va_list argp) {
int n = 0;
for (;;) {
const char *e = strchr(fmt, '%');
@@ -250,8 +239,7 @@ const char *luaO_pushvfstring(lua_State *L, const char *fmt, va_list argp)
}
const char *luaO_pushfstring(lua_State *L, const char *fmt, ...)
{
const char *luaO_pushfstring(lua_State *L, const char *fmt, ...) {
const char *msg;
va_list argp;
va_start(argp, fmt);
@@ -270,8 +258,7 @@ const char *luaO_pushfstring(lua_State *L, const char *fmt, ...)
#define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) )
void luaO_chunkid(char *out, const char *source, size_t bufflen)
{
void luaO_chunkid(char *out, const char *source, size_t bufflen) {
size_t l = strlen(source);
if (*source == '=') { /* 'literal' source */
if (l <= bufflen) /* small enough? */