detect usb or no usb for standalone mode [ryan]
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@@ -13,7 +13,6 @@
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#include "LCD.h"
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#endif
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int usbattached = 0;
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//=============================================================================
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// A buffer where we can queue things up to be sent through the FPGA, for
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@@ -64,8 +63,8 @@ void ToSendStuffBit(int b)
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void DbpString(char *str)
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{
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/* this holds up stuff unless we're connected to usb */
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// if (!usbattached)
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// return;
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if (!UsbConnected())
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return;
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UsbCommand c;
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c.cmd = CMD_DEBUG_PRINT_STRING;
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@@ -80,8 +79,8 @@ void DbpString(char *str)
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void DbpIntegers(int x1, int x2, int x3)
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{
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/* this holds up stuff unless we're connected to usb */
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// if (!usbattached)
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// return;
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if (!UsbConnected())
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return;
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UsbCommand c;
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c.cmd = CMD_DEBUG_PRINT_INTEGERS;
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@@ -266,7 +265,7 @@ void SamyRun()
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for (;;)
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{
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usbattached = UsbPoll(FALSE);
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UsbPoll(FALSE);
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WDT_HIT();
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// Was our button held down or pressed?
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@@ -715,7 +714,7 @@ void AppMain(void)
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#endif
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for(;;) {
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usbattached = UsbPoll(FALSE);
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UsbPoll(FALSE);
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WDT_HIT();
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if (BUTTON_HELD(1000) > 0)
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