on prototypes, void means sth
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@@ -48,11 +48,11 @@ typedef struct {
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bool dl_it(uint8_t *dest, uint32_t bytes, uint32_t start_index, UsbCommand *response, size_t ms_timeout, bool show_warning, uint32_t rec_cmd);
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void SetOffline(bool value);
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bool IsOffline();
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bool IsOffline(void);
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void *uart_receiver(void *targ);
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void SendCommand(UsbCommand *c);
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void clearCommandBuffer();
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void clearCommandBuffer(void);
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#define FLASHMODE_SPEED 460800
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bool OpenProxmark(void *port, bool wait_for_port, int timeout, bool flash_mode, uint32_t speed);
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