Use block_after_ACK in flashmem too
This commit is contained in:
@@ -280,11 +280,13 @@ static int CmdFlashMemLoad(const char *Cmd) {
|
||||
//Send to device
|
||||
uint32_t bytes_sent = 0;
|
||||
uint32_t bytes_remaining = datalen;
|
||||
|
||||
while (bytes_remaining > 0) {
|
||||
uint32_t bytes_in_packet = MIN(FLASH_MEM_BLOCK_SIZE, bytes_remaining);
|
||||
|
||||
clearCommandBuffer();
|
||||
if (bytes_remaining > bytes_in_packet)
|
||||
// fast push mode
|
||||
conn.block_after_ACK = true;
|
||||
SendCommandOLD(CMD_FLASHMEM_WRITE, start_index + bytes_sent, bytes_in_packet, 0, data + bytes_sent, bytes_in_packet);
|
||||
|
||||
bytes_remaining -= bytes_in_packet;
|
||||
@@ -293,9 +295,11 @@ static int CmdFlashMemLoad(const char *Cmd) {
|
||||
PacketResponseNG resp;
|
||||
if (!WaitForResponseTimeout(CMD_ACK, &resp, 2000)) {
|
||||
PrintAndLogEx(WARNING, "timeout while waiting for reply.");
|
||||
conn.block_after_ACK = false;
|
||||
free(data);
|
||||
return PM3_ETIMEOUT;
|
||||
}
|
||||
conn.block_after_ACK = false;
|
||||
|
||||
uint8_t isok = resp.oldarg[0] & 0xFF;
|
||||
if (!isok) {
|
||||
|
||||
Reference in New Issue
Block a user