initial commit - 0ldsk00l
This commit is contained in:
28
README.txt
Normal file
28
README.txt
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@@ -0,0 +1,28 @@
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/////////////////////////
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\\\\ cursedmate v0.1b\\\\
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\\\\\\\\\\\\\\\\\\\\\\\\\\
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main()
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======
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building in 2010 oldshool games - heya!
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during reading the ncurses lib for python
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this little piece of software was put
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together. sweeeeet.
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facts()
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=======
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* 20 levels
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* 35 exploits spends a life
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* monsters alias fedz, whitehats, blackhats(whatever ur enemy is) try to eat u
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* run for the exploits to make it to the next level and escalating privs
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* in the end i spent more time on it as i planned, but i think it was worth it
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final()
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=======
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shouts to my friends, you know who u are!
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have fun,
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dash
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161
cmate.py
Executable file
161
cmate.py
Executable file
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#!/usr/bin/env python
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#this is not even an exploit!!!1111
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# Copyright (C) 2010 dash@uberwall.org
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions
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# are met:
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# 1. Redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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# 2. Redistributions in binary form must reproduce the above copyright
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||||
# notice, this list of conditions and the following disclaimer in the
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# documentation and/or other materials provided with the distribution.
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# 3. All advertising materials mentioning features or use of this software
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# must display the following acknowledgement:
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# This product includes software developed by dash.
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# 4. The name dash may not be used to endorse or promote
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# products derived from this software without specific prior written
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# permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY
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# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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# ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE
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# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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# OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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# HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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# OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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# SUCH DAMAGE.
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import cmatescenes
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import cmatelib
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import random
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import curses
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import sys
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import time
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def play_level(win1,win2,cm,mspeed):
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try:
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cm.update_lifebar(win1)
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win1.move(cm.sizex/2,cm.sizey/2)
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curses.curs_set(1)
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win1.nodelay(1)
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o=0
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while 1:
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a = win1.getch()
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if a == 65:
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cm.move_player(a,win1)
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elif a == 66:
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cm.move_player(a,win1)
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elif a == 68:
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cm.move_player(a,win1)
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elif a == 67:
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cm.move_player(a,win1)
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elif a == 112:
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cmatescenes.pause_game(win2,cm)
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win1.redrawwin()
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cm.check_position(win1)
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if (o%mspeed == 0):
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cm.move_monster(win1)
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#watch out for ur lifes
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ret = cm.check_collision(win1)
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if ret == 1:
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cmatescenes.lost_a_live(win2,cm)
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win1.move(cm.sizex-2,cm.sizey-2)
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time.sleep(2)
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cm.update_lifebar(win1)
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win1.redrawwin()
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if cm.lives < 0:
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cmatescenes.ur_dead(win2,cm)
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return -1
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#check if a zero day was eaten
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cm.check_object(win1)
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if cm.gcount + cm.eaten >= cm.gold:
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cmatescenes.congrats(win2,cm)
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return 0
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if cm.gold == cm.gcount:
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cmatescenes.congrats(win2,cm)
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return 0
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o+=1
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if cm.elive == 35:
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cm.lives+=1
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cm.elive = 0
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except KeyboardInterrupt:
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if cmatescenes.really_quit(win2,cm) != -1:
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cm.close_stdscr()
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sys.exit(1)
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def create_level(win1,win2,cm,ming,maxg,minm,maxm):
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rc = random.randint(0,10)
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cm.config_window(win1,1)
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cm.generate_map(cm.sizex-1,cm.sizey-1)
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cm.generate_item(500,1000,35)
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cm.generate_gold(int(ming),int(maxg))
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cm.generate_monster(int(minm),int(maxm))
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cm.throw_items(win1,rc)
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cmatescenes.level_info(win2,cm)
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cm.throw_items(win1,rc)
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cm.update_lifebar(win1)
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win1.move(cm.sizex/2,cm.sizey/2)
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win1.refresh()
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cm = cmatelib.cmate()
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cm.create_stdscr()
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cm.create_colors()
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cm.sizex=24
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cm.sizey=80
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cmatescenes.pre_intro(cm,2)
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cmatescenes.intro(cm)
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win1 = cm.create_window(cm.sizex,cm.sizey,0,0)
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win2 = cm.create_window(8,50,5,16)
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win3 = cm.create_window(16,50,5,16)
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cmatescenes.start_of_game(win3,cm)
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#open level file
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l = open('levelfile.txt','r')
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for lvl in l.readlines():
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if lvl[0]!='#' and lvl[0]!='\n':
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cm.gcount=0
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cm.eaten=0
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cm.gomap=[]
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cm.mmap=[]
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items = lvl.split(',')
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level=items[0]
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ming=items[1]
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maxg=items[2]
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minm=items[3]
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maxm=items[4]
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mspeed=items[5]
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cm.lvl=level
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create_level(win1,win2,cm,ming,maxg,minm,maxm)
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while 1:
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ret = play_level(win1,win2,cm,int(mspeed))
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if ret ==0:
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break
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elif ret ==-1:
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endgame=-1
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cm.close_stdscr()
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sys.exit(1)
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cmatescenes.pre_intro(cm,1)
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cmatescenes.end_of_game(win2,cm)
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#the end
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cm.close_stdscr()
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432
cmatelib.py
Normal file
432
cmatelib.py
Normal file
@@ -0,0 +1,432 @@
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#!/usr/bin/env python
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# Copyright (C) 2010 dash@uberwall.org
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions
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||||
# are met:
|
||||
# 1. Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
# 2. Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
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||||
# 3. All advertising materials mentioning features or use of this software
|
||||
# must display the following acknowledgement:
|
||||
# This product includes software developed by dash.
|
||||
# 4. The name dash may not be used to endorse or promote
|
||||
# products derived from this software without specific prior written
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||||
# permission.
|
||||
#
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||||
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY
|
||||
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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||||
# ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE
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# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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# OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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||||
# HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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||||
# OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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# SUCH DAMAGE.
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||||
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import random
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import curses
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import time
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import sys
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import os
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class cmate(object):
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def __init__(self):
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self.name="the hunt for 0days"
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self.lvl=0
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self.gold=0
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self.gcount=0
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self.collected=0
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self.eaten=0
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self.ms=0
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self.elive=0
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self.lives=3
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self.time=60
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self.gmap=[]
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self.mmap=[]
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self.gomap=[]
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self.win1=0
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self.win2=0
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self.sizex=25
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self.sizey=80
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self.winlist=[]
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self.stdscr=0
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self.msspeed=100
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def close_stdscr(self):
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""" at the end - we reset everything """
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curses.nocbreak()
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curses.echo()
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self.stdscr.keypad(0)
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curses.endwin()
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def create_stdscr(self):
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""" function for the stdscr """
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self.stdscr = curses.initscr()
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self.stdscr.border()
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self.stdscr.keypad(1)
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curses.cbreak()
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curses.noecho()
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curses.start_color()
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curses.curs_set(1)
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def create_colors(self):
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curses.init_pair(1,curses.COLOR_GREEN,curses.COLOR_BLACK)
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curses.init_pair(2,curses.COLOR_YELLOW,curses.COLOR_BLACK)
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curses.init_pair(3,curses.COLOR_RED,curses.COLOR_BLACK)
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curses.init_pair(4,curses.COLOR_WHITE,curses.COLOR_BLACK)
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curses.init_pair(5,curses.COLOR_WHITE,curses.COLOR_RED)
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curses.init_pair(6,curses.COLOR_YELLOW,curses.COLOR_BLUE)
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curses.init_pair(7,curses.COLOR_WHITE,curses.COLOR_BLUE)
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curses.init_pair(8,curses.COLOR_WHITE,curses.COLOR_WHITE)
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curses.init_pair(9,curses.COLOR_YELLOW,curses.COLOR_YELLOW)
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curses.init_pair(10,curses.COLOR_BLACK,curses.COLOR_BLACK)
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def check_windows(self):
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""" how many windows are in the list """
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wlen = len(self.winlist)
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return wlen
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def create_window(self,sizex,sizey,posx,posy):
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""" function for creating a new window """
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win = curses.newwin(sizex,sizey,posx,posy)
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self.winlist.append(win)
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return win
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def compute_strpos(self,win,pos,string):
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""" find relative positions for texts in the middle of the window"""
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sizex,sizey = win.getmaxyx()
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if pos == 1:
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l = len(string)
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spos = sizey - l
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rpos = spos /2
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return rpos
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def write_window(self,win,posx,posy,text,attr):
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""" wrapper function for writing strings to a window """
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if posx!=-1 and posy!=-1 and attr !=-1:
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win.addstr(posx,posy,text,attr)
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elif posx!=-1 and posy!=-1 and attr == -1:
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win.addstr(posx,posy,text)
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elif posx==-1 and posy==-1 and attr == -1:
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win.addstr(text)
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elif posx==-1 and posy==-1 and attr !=-1:
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win.addstr(text,attr)
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win.refresh()
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def config_window(self,win,func):
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if func==1:
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win.box()
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win.refresh()
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elif func == 2:
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win.erase()
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win.refresh()
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def generate_map(self,x,y):
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fill = 35 # 35 is the fill element '#'
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gmap = []
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fields = x*y
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i = 0
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for cx in range(0,x):
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for cy in range(0,y):
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gmap.append([cx,cy,32])
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i+=1
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i+=1
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self.gmap = gmap
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def generate_monster(self,f,t):
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#gmap
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gmap = self.gmap
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#monsters
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ms = [f,t]
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ms = random.randint(ms[0],ms[1])
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l = len(gmap)-1
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mmap=[]
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for g in range(0,ms):
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while 1:
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p = random.randint(0,l)
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if (gmap[p][0] != 0 and gmap[p][1] != 0) and (gmap[p][0] != 23 and gmap[p][1] != 79):
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gmap[p][2] = 164
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mmap.append(gmap[p])
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break
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self.gmap = gmap
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self.mmap = mmap
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self.ms = ms
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def generate_gold(self,f,t):
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gmap = self.gmap
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#gold aka 0days
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gold = [f,t]
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gold = random.randint(gold[0],gold[1])
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l = len(gmap)-1
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for g in range(0,gold):
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while 1:
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p = random.randint(0,l)
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if (gmap[p][0] != 0 and gmap[p][1] != 0) and (gmap[p][0] != 23 and gmap[p][1] != 79):
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gmap[p][2] = 163
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self.gomap.append(gmap[p])
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break
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self.gold = gold
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self.gmap = gmap
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def generate_item(self,f,t,item):
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gmap = self.gmap
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#chill number 35
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f = [f,t]
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f = random.randint(f[0],f[1])
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l = len(gmap)-1
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for g in range(0,f):
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while 1:
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p = random.randint(0,l)
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if (gmap[p][0] != 0 and gmap[p][1] != 0) and (gmap[p][0] != 23 and gmap[p][1] != 79) and gmap[p][2] != 163:
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gmap[p][2] = item
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break
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self.gmap = gmap
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def throw_items(self,win,rc):
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""" populate the map with the window with pre-generated items in gmap """
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gmap = self.gmap
|
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|
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#general map
|
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for val in gmap:
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if (val[0] != 0 and val[1] != 0) and (val[0] != 23 and val[1] != 79):
|
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if val[2] == 163:
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win.addstr(val[0],val[1],chr(val[2]),curses.A_REVERSE)
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win.refresh()
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||||
elif val[2] == 164:
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win.addstr(val[0],val[1],chr(val[2]),curses.color_pair(5))
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win.refresh()
|
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else:
|
||||
win.addstr(val[0],val[1],chr(val[2]),curses.color_pair(rc))
|
||||
win.refresh()
|
||||
win.refresh()
|
||||
|
||||
|
||||
self.gmap = gmap
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||||
|
||||
def update_lifebar(self,win):
|
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""" show the player whats going on """
|
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|
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#save my coordinates
|
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me = win.getyx()
|
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#which level
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||||
collect = "lvl:%s" % (self.lvl)
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win.addstr(0,3,collect)
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#how much zerodays to grep
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gold = "%s / %s" % (self.gcount,self.gold)
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win.addstr(0,12,gold)
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||||
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||||
#zeroday collection
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collect = "xploitz: %s" % (self.collected)
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win.addstr(0,20,collect)
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#lives
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lives = "live: %d" % (self.lives)
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||||
win.addstr(0,35,lives)
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#knights name
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||||
name = "%s" % (self.name)
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||||
win.addstr(0,50,name)
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||||
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||||
#time
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||||
#time = "%s" % (self.time)
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||||
#win.addstr(0,70,time)
|
||||
|
||||
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||||
#how many fedz and whittezzzz
|
||||
fedz = "%s fedz" % (str(self.ms))
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win.addstr(23,3, fedz)
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||||
|
||||
#published by wh and eaten by fedz
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||||
ate = "[%s]" % (str(self.eaten))
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||||
win.addstr(23,20, ate)
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||||
|
||||
win.move(me[0],me[1])
|
||||
win.refresh()
|
||||
|
||||
def check_object(self,win):
|
||||
""" check if a monster ate our zeroday """
|
||||
# f = open('logme.txt','a')
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||||
mmap = self.mmap
|
||||
gomap = self.gomap
|
||||
for gold in gomap:
|
||||
for monster in mmap:
|
||||
if gold[0] == monster[0] and gold[1] == monster[1]:
|
||||
self.eaten=int(self.eaten) + 1
|
||||
gomap.remove(gold)
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||||
#g = "%s\n" % (gold)
|
||||
#f.write(g)
|
||||
#m = "%s\n" % (monster)
|
||||
#f.write(m)
|
||||
self.update_lifebar(win)
|
||||
#f.close()
|
||||
self.gomap = gomap
|
||||
|
||||
def check_position(self,win):
|
||||
""" checks position for gold, this function should be optimized as
|
||||
by now the whole gmap is searched, which could be done simpler """
|
||||
|
||||
gmap = self.gmap
|
||||
i=0
|
||||
me = win.getyx()
|
||||
for val in gmap:
|
||||
if me[0] == val[0] and me[1] == val[1] and val[2] == 163:
|
||||
|
||||
self.gcount = int(self.gcount) + 1
|
||||
self.elive = int(self.elive) + 1
|
||||
self.collected = int(self.collected) + 1
|
||||
self.update_lifebar(win)
|
||||
|
||||
#changing the field - clearing space
|
||||
win.addch(me[0],me[1]," ")
|
||||
|
||||
#clearing space in table
|
||||
gmap[i][2]=32
|
||||
|
||||
#ok i am back at the same old place
|
||||
win.move(me[0],me[1])
|
||||
win.refresh()
|
||||
self.gmap = gmap
|
||||
i+=1
|
||||
|
||||
def check_collision(self,win):
|
||||
""" lets check if a monster is byting our ass """
|
||||
|
||||
me = win.getyx()
|
||||
mmap = self.mmap
|
||||
|
||||
for val in mmap:
|
||||
if val[0] == me[0] and val[1] == me[1]:
|
||||
self.lives = self.lives - 1
|
||||
return 1
|
||||
|
||||
return -1
|
||||
|
||||
def move_monster(self,win):
|
||||
gmap = self.gmap
|
||||
mmap = self.mmap
|
||||
i=0
|
||||
me = win.getyx()
|
||||
for val in mmap:
|
||||
|
||||
m = random.randint(1,4)
|
||||
|
||||
#check what direction the random gen spitted
|
||||
#check if monster has reached the cage
|
||||
|
||||
if m == 1:
|
||||
if val[0]!=1:
|
||||
win.addstr(val[0],val[1]," ")
|
||||
x = val[0]
|
||||
x = x - 1
|
||||
mmap[i][0] = x
|
||||
win.addstr(x,val[1],"O",curses.color_pair(5))
|
||||
win.refresh()
|
||||
|
||||
elif m == 2:
|
||||
if val[0]!=self.sizex-2:
|
||||
win.addstr(val[0],val[1]," ")
|
||||
x = val[0]
|
||||
x = x + 1
|
||||
mmap[i][0] = x
|
||||
win.addstr(x,val[1],"O",curses.color_pair(5))
|
||||
win.refresh()
|
||||
|
||||
elif m == 3:
|
||||
if val[1]!=1:
|
||||
win.addstr(val[0],val[1]," ")
|
||||
y = val[1]
|
||||
y = y - 1
|
||||
mmap[i][1] = y
|
||||
win.addstr(val[0],y,"O",curses.color_pair(5))
|
||||
win.refresh()
|
||||
|
||||
elif m == 4:
|
||||
if val[1]!=self.sizey-2:
|
||||
win.addstr(val[0],val[1]," ")
|
||||
y = val[1]
|
||||
y = y + 1
|
||||
mmap[i][1] = y
|
||||
win.addstr(val[0],y,"O",curses.color_pair(5))
|
||||
win.refresh()
|
||||
#former monster field is empty now
|
||||
i+=1
|
||||
|
||||
win.move(me[0],me[1])
|
||||
win.refresh()
|
||||
self.mmap = mmap
|
||||
|
||||
def move_cursor(self,win, x,y):
|
||||
""" for other useful and great animations """
|
||||
win.move(x,y)
|
||||
|
||||
def delete_item(self, win, item, x,y):
|
||||
""" for deleting the littel things at the position xy """
|
||||
win.addch(x,y,item)
|
||||
|
||||
def move_item(self, win, item, x,y,color):
|
||||
""" for moving "sprites" :) """
|
||||
win.move(x,y)
|
||||
self.write_window(win,x,y,item,color)
|
||||
# win.refresh()
|
||||
|
||||
def move_player(self,action,win):
|
||||
|
||||
a = action
|
||||
xy = win.getyx()
|
||||
x=xy[0]
|
||||
y=xy[1]
|
||||
|
||||
win.addch(x,y," ")
|
||||
if a == 65:
|
||||
if x!=1:
|
||||
win.move(x-1,y)
|
||||
win.refresh()
|
||||
else:
|
||||
win.move(x,y)
|
||||
win.refresh()
|
||||
|
||||
elif a == 66:
|
||||
if x!=self.sizex-2:
|
||||
win.move(x+1,y)
|
||||
win.refresh()
|
||||
else:
|
||||
win.move(x,y)
|
||||
win.refresh()
|
||||
|
||||
elif a == 68:
|
||||
if y!=1:
|
||||
win.move(x,y-1)
|
||||
win.refresh()
|
||||
else:
|
||||
win.move(x,y)
|
||||
win.refresh()
|
||||
|
||||
elif a == 67:
|
||||
if y!=self.sizey-2:
|
||||
win.move(x,y+1)
|
||||
win.refresh()
|
||||
else:
|
||||
win.move(x,y)
|
||||
win.refresh()
|
||||
BIN
cmatelib.pyc
Normal file
BIN
cmatelib.pyc
Normal file
Binary file not shown.
339
cmatescenes.py
Normal file
339
cmatescenes.py
Normal file
@@ -0,0 +1,339 @@
|
||||
# Copyright (C) 2010 dash@uberwall.org
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
# 1. Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
# 2. Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
# 3. All advertising materials mentioning features or use of this software
|
||||
# must display the following acknowledgement:
|
||||
# This product includes software developed by dash.
|
||||
# 4. The name dash may not be used to endorse or promote
|
||||
# products derived from this software without specific prior written
|
||||
# permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY
|
||||
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
# ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE
|
||||
# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
# OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
# HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
# OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
# SUCH DAMAGE.
|
||||
|
||||
import cmatelib
|
||||
import random
|
||||
import curses
|
||||
import sys
|
||||
import time
|
||||
|
||||
def pre_intro(cm,func):
|
||||
""" what can i say, the coordinates are fucked up """
|
||||
win20 = cm.create_window(cm.sizex,cm.sizey,0,0)
|
||||
curses.curs_set(0)
|
||||
x=0
|
||||
y=13
|
||||
y1=11
|
||||
char="|"
|
||||
while 1:
|
||||
win20.hline(y,x,char,cm.sizey)
|
||||
win20.hline(y1,x,char,cm.sizey)
|
||||
y+=1
|
||||
y1-=1
|
||||
win20.refresh()
|
||||
time.sleep(0.1)
|
||||
if y == cm.sizex:
|
||||
break
|
||||
|
||||
if func==1:
|
||||
y=12
|
||||
x=0
|
||||
curses.curs_set(1)
|
||||
while 1:
|
||||
cm.move_cursor(win20,y,x)
|
||||
win20.refresh()
|
||||
time.sleep(0.1)
|
||||
x+=1
|
||||
if x == 80:
|
||||
break
|
||||
|
||||
if func==2:
|
||||
y=12
|
||||
x=79
|
||||
curses.curs_set(1)
|
||||
while 1:
|
||||
cm.move_cursor(win20,y,x)
|
||||
win20.refresh()
|
||||
time.sleep(0.1)
|
||||
x-=1
|
||||
if x == 0:
|
||||
break
|
||||
|
||||
def intro(cm):
|
||||
win5 = cm.create_window(cm.sizex,cm.sizey,0,0)
|
||||
cm.config_window(win5,1)
|
||||
welc = ".oOo.oOO w3lcome to cursedmate OOo.oOo."
|
||||
rpos = cm.compute_strpos(win5,1,welc)
|
||||
cm.write_window(win5,5,rpos,welc,curses.color_pair(2))
|
||||
i = 0
|
||||
y = 78
|
||||
x = 16
|
||||
y1 = 78
|
||||
x1 = 16
|
||||
while 1:
|
||||
if y == 0:
|
||||
curses.curs_set(0)
|
||||
|
||||
if y >= 0:
|
||||
cm.move_cursor(win5,x,y)
|
||||
|
||||
if y == 60:
|
||||
cm.move_item(win5,"O",x1,y1,curses.color_pair(5))
|
||||
cm.config_window(win5,1)
|
||||
curses.curs_set(0)
|
||||
shitno0days = "oh shit!!111 it is a fed!!!"
|
||||
rpos = cm.compute_strpos(win5,1,shitno0days)
|
||||
cm.write_window(win5,(cm.sizex/4)+2,rpos,shitno0days,curses.color_pair(1))
|
||||
time.sleep(2)
|
||||
curses.curs_set(1)
|
||||
elif y < 60:
|
||||
if y1 == 0:
|
||||
cm.delete_item(win5," ",x1,y1+1)
|
||||
win5.refresh()
|
||||
break
|
||||
cm.delete_item(win5," ",x1,y1+1)
|
||||
cm.move_item(win5,"O",x1,y1,curses.color_pair(5))
|
||||
cm.config_window(win5,1)
|
||||
y1 = y1 -1
|
||||
|
||||
if y >= 0:
|
||||
cm.move_cursor(win5,x,y)
|
||||
|
||||
if y != 0 and y >= 50:
|
||||
y = y -1
|
||||
|
||||
elif y > 2 and y <= 50:
|
||||
y = y - 2
|
||||
|
||||
elif y <= 2 and y <=50:
|
||||
y = y - 1
|
||||
|
||||
win5.refresh()
|
||||
time.sleep(0.1)
|
||||
|
||||
win5.nodelay(1)
|
||||
win5.move(cm.sizex/2,rpos)
|
||||
win5.box()
|
||||
|
||||
i = 0
|
||||
o = 100
|
||||
win5.nodelay(1)
|
||||
while 1:
|
||||
a = win5.getch()
|
||||
if i%o == 0:
|
||||
space = "press <SPACE> to contiue"
|
||||
rpos = cm.compute_strpos(win5,1,space)
|
||||
cm.write_window(win5,cm.sizex/2,rpos,space,curses.color_pair(5))
|
||||
win5.refresh()
|
||||
time.sleep(3)
|
||||
win5.move(cm.sizex/2,rpos)
|
||||
win5.clrtoeol()
|
||||
win5.box()
|
||||
win5.refresh()
|
||||
time.sleep(0.1)
|
||||
if a == 32:
|
||||
return
|
||||
|
||||
def level_info(win,cm):
|
||||
string = "there are %s zerodays and %s fed(z)" % (cm.gold, cm.ms)
|
||||
rpos = cm.compute_strpos(win,1,string)
|
||||
cm.write_window(win,3,rpos,string,curses.color_pair(2))
|
||||
win.box()
|
||||
win.refresh()
|
||||
time.sleep(0.1)
|
||||
string = ">- Go -<"
|
||||
rpos = cm.compute_strpos(win,1,string)
|
||||
cm.write_window(win,6,rpos,string,curses.color_pair(4))
|
||||
win.box()
|
||||
win.refresh()
|
||||
while 1:
|
||||
a = win.getch()
|
||||
if a == 32:
|
||||
win.erase()
|
||||
return
|
||||
|
||||
def congrats(win,cm):
|
||||
string = "awesome! u collected enough zerodays"
|
||||
rpos = cm.compute_strpos(win,1,string)
|
||||
cm.write_window(win,3,rpos,string,curses.color_pair(2))
|
||||
win.box()
|
||||
win.refresh()
|
||||
time.sleep(0.5)
|
||||
if cm.collected<=10:
|
||||
string = "uid=65535(nobody) gid=65535(nobody)"
|
||||
elif cm.collected>=10 and cm.collected <40:
|
||||
string = "uid=8080(www) gid=8080(www)"
|
||||
elif cm.collected>=40 and cm.collected <70:
|
||||
string = "uid=1(operator) gid=1(operator)"
|
||||
elif cm.collected>=70 and cm.collected <100:
|
||||
string = "uid=0(root) gid=0(wheel) groups=0(wheel)"
|
||||
elif cm.collected>=100 and cm.collected <=120:
|
||||
string = "isn't there a remote shell waiting for you?"
|
||||
color=curses.color_pair(2)
|
||||
elif cm.collected>=120 and cm.collected <=140:
|
||||
string = "yes. yes. xss is dangerous too"
|
||||
color=curses.color_pair(2)
|
||||
elif cm.collected>=140 and cm.collected <=160:
|
||||
string = "moaarr - do u ever considered stop playing?"
|
||||
color=curses.color_pair(2)
|
||||
elif cm.collected>=160 and cm.collected <=180:
|
||||
string = "the latest phrack is out! yes!"
|
||||
color=curses.color_pair(2)
|
||||
elif cm.collected>=180 and cm.collected <=200:
|
||||
string = "btw. what happened to phrack.ru?!"
|
||||
color=curses.color_pair(2)
|
||||
elif cm.collected>=200 and cm.collected <=220:
|
||||
string = "..."
|
||||
color=curses.color_pair(2)
|
||||
elif cm.collected>=220 and cm.collected <=240:
|
||||
string = "strange things happen in the dark edges of the morloch"
|
||||
color=curses.color_pair(2)
|
||||
elif cm.collected>=240:
|
||||
string = "ok, i am off have fun!"
|
||||
color=curses.color_pair(2)
|
||||
|
||||
color=curses.color_pair(5)
|
||||
rpos = cm.compute_strpos(win,1,string)
|
||||
cm.write_window(win,5,rpos,string,color)
|
||||
win.box()
|
||||
win.refresh()
|
||||
win.nodelay(0)
|
||||
while 1:
|
||||
a = win.getch()
|
||||
if a == 32:
|
||||
win.erase()
|
||||
return
|
||||
|
||||
def lost_a_live(win,cm):
|
||||
string = "watch out man!"
|
||||
rpos = cm.compute_strpos(win,1,string)
|
||||
cm.write_window(win,3,rpos,string,curses.color_pair(2))
|
||||
win.box()
|
||||
win.refresh()
|
||||
while 1:
|
||||
a = win.getch()
|
||||
if a == 32:
|
||||
win.erase()
|
||||
return
|
||||
|
||||
def start_of_game(win,cm):
|
||||
win.box()
|
||||
win.refresh()
|
||||
win.scrollok(1)
|
||||
win.idlok(1)
|
||||
curses.curs_set(1)
|
||||
string = "here u go stranger, u installed ncurses,\nhave a working python interpreter\na fully colorable xterm or rxvt\nsitting at work on a boring monday morning\nTHIS IS THE CHANCE TO FEEL LIKE 1985\n(no matter if u were not born yet)\n\n\nnow, you have 20 levels\ndont worry if u loose a life\nu get new one with 35 exploits collected\n(from now on this is working in RL as well)\nu meet already one of the bad guys\n%s <---- this is what u want to collect\nu move ur ass with the cursors\n\nif ur listening to LCP\nnow is the time to turn it up\nbring da noize\n\n\n(press space)\n\n\n\n\n\n\n" % (chr(163))
|
||||
parts = string.split('\n')
|
||||
xpos=0
|
||||
win.nodelay(1)
|
||||
for ln in parts:
|
||||
if xpos < 14:
|
||||
xpos+=1
|
||||
if xpos>=14:
|
||||
win.scroll(1)
|
||||
win.move(xpos,1)
|
||||
win.clrtoeol()
|
||||
win.box()
|
||||
|
||||
rpos = cm.compute_strpos(win,1,ln)
|
||||
cm.write_window(win,xpos,rpos,ln,curses.color_pair(1))
|
||||
time.sleep(2.0)
|
||||
|
||||
a = win.getch()
|
||||
if a == 32:
|
||||
win.erase()
|
||||
return
|
||||
win.box(0,0)
|
||||
|
||||
while 1:
|
||||
a = win.getch()
|
||||
if a == 32:
|
||||
win.erase()
|
||||
return
|
||||
|
||||
def end_of_game(win,cm):
|
||||
string = "that's it stranger!\nu did it! the game is over\neven the fedz from hell could not stop u!\n\n\ni hope u had fun.\n"
|
||||
parts = string.split('\n')
|
||||
# win.move(0,0)
|
||||
xpos=1
|
||||
for ln in parts:
|
||||
rpos = cm.compute_strpos(win,1,ln)
|
||||
# win.addstr(ln, curses.color_pair(1))
|
||||
cm.write_window(win,xpos,rpos,ln,curses.color_pair(1))
|
||||
time.sleep(2)
|
||||
xpos+=1
|
||||
|
||||
win.nodelay(1)
|
||||
while 1:
|
||||
rc = random.randint(0,10)
|
||||
string = "~~ keep the spirit - hack the planet! ~~"
|
||||
rpos = cm.compute_strpos(win,1,string)
|
||||
cm.write_window(win,5,rpos,string,curses.color_pair(rc))
|
||||
win.box()
|
||||
win.refresh()
|
||||
time.sleep(0.3)
|
||||
a = win.getch()
|
||||
if a == 32:
|
||||
win.erase()
|
||||
return
|
||||
|
||||
def ur_dead(win,cm):
|
||||
string = "dangit! .gov has u!"
|
||||
rpos = cm.compute_strpos(win,1,string)
|
||||
cm.write_window(win,3,rpos,string,curses.color_pair(2))
|
||||
|
||||
string = "# rm -fr /"
|
||||
rpos = cm.compute_strpos(win,1,string)
|
||||
cm.write_window(win,5,rpos,string,curses.color_pair(2))
|
||||
win.box()
|
||||
win.refresh()
|
||||
while 1:
|
||||
a = win.getch()
|
||||
if a == 32:
|
||||
win.erase()
|
||||
return
|
||||
|
||||
def pause_game(win,cm):
|
||||
win.nodelay(0)
|
||||
string = "PAUSE"
|
||||
rpos = cm.compute_strpos(win,1,string)
|
||||
cm.write_window(win,3,rpos,string,curses.color_pair(2))
|
||||
win.box()
|
||||
win.refresh()
|
||||
while 1:
|
||||
a = win.getch()
|
||||
if a == 32:
|
||||
win.erase()
|
||||
return
|
||||
|
||||
def really_quit(win,cm):
|
||||
string = "Quit the game Y/N"
|
||||
rpos = cm.compute_strpos(win,1,string)
|
||||
cm.write_window(win,3,rpos,string,curses.color_pair(2))
|
||||
win.box()
|
||||
win.refresh()
|
||||
while 1:
|
||||
a = win.getch()
|
||||
if a == 110: #110 == n
|
||||
return -1
|
||||
if a == 122 or a ==121 : #122 == z / 121 == y
|
||||
return 1
|
||||
win.erase()
|
||||
|
||||
BIN
cmatescenes.pyc
Normal file
BIN
cmatescenes.pyc
Normal file
Binary file not shown.
28
levelfile.txt
Normal file
28
levelfile.txt
Normal file
@@ -0,0 +1,28 @@
|
||||
#############################################################################
|
||||
#this is the cursedmate level file #
|
||||
#feel free to edit #
|
||||
# #
|
||||
#<lvl><min gold><max gold><min monster><max monster><monster speed> #
|
||||
#############################################################################
|
||||
|
||||
0,5,5,1,1,1000
|
||||
1,10,15,2,3,1000
|
||||
2,10,20,2,2,500
|
||||
3,15,20,4,4,1000
|
||||
4,10,20,3,3,500
|
||||
5,20,30,5,5,700
|
||||
6,30,30,3,3,100
|
||||
7,20,30,4,5,100
|
||||
8,20,50,7,7,400
|
||||
9,20,50,5,9,400
|
||||
10,15,50,3,10,100
|
||||
11,15,50,4,10,100
|
||||
12,15,50,5,10,100
|
||||
13,15,50,6,10,100
|
||||
14,15,50,7,10,100
|
||||
15,15,50,8,10,100
|
||||
16,15,50,9,10,100
|
||||
17,15,50,10,10,100
|
||||
18,15,50,1,10,100
|
||||
19,15,50,1,10,100
|
||||
20,15,50,1,10,100
|
||||
Reference in New Issue
Block a user