More robust CScheduler unit test
On a busy or slow system, the CScheduler unit test could fail because it assumed all threads would be done after a couple of milliseconds. Replace the hard-coded sleep with CScheduler stop() method that will cleanly exit the servicing threads when all tasks are completely finished.
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@@ -8,7 +8,7 @@
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#include <boost/bind.hpp>
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#include <utility>
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CScheduler::CScheduler() : nThreadsServicingQueue(0)
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CScheduler::CScheduler() : nThreadsServicingQueue(0), stopRequested(false), stopWhenEmpty(false)
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{
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}
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@@ -29,32 +29,37 @@ void CScheduler::serviceQueue()
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{
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boost::unique_lock<boost::mutex> lock(newTaskMutex);
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++nThreadsServicingQueue;
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stopRequested = false;
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stopWhenEmpty = false;
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// newTaskMutex is locked throughout this loop EXCEPT
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// when the thread is waiting or when the user's function
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// is called.
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while (1) {
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while (!shouldStop()) {
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try {
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while (taskQueue.empty()) {
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while (!shouldStop() && taskQueue.empty()) {
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// Wait until there is something to do.
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newTaskScheduled.wait(lock);
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}
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// Wait until either there is a new task, or until
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// the time of the first item on the queue:
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// Wait until either there is a new task, or until
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// the time of the first item on the queue:
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// wait_until needs boost 1.50 or later; older versions have timed_wait:
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#if BOOST_VERSION < 105000
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while (!taskQueue.empty() && newTaskScheduled.timed_wait(lock, toPosixTime(taskQueue.begin()->first))) {
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while (!shouldStop() && !taskQueue.empty() &&
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newTaskScheduled.timed_wait(lock, toPosixTime(taskQueue.begin()->first))) {
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// Keep waiting until timeout
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}
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#else
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while (!taskQueue.empty() && newTaskScheduled.wait_until(lock, taskQueue.begin()->first) != boost::cv_status::timeout) {
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while (!shouldStop() && !taskQueue.empty() &&
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newTaskScheduled.wait_until(lock, taskQueue.begin()->first) != boost::cv_status::timeout) {
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// Keep waiting until timeout
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}
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#endif
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// If there are multiple threads, the queue can empty while we're waiting (another
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// thread may service the task we were waiting on).
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if (taskQueue.empty())
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if (shouldStop() || taskQueue.empty())
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continue;
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Function f = taskQueue.begin()->second;
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@@ -70,6 +75,19 @@ void CScheduler::serviceQueue()
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throw;
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}
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}
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--nThreadsServicingQueue;
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}
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void CScheduler::stop(bool drain)
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{
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{
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boost::unique_lock<boost::mutex> lock(newTaskMutex);
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if (drain)
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stopWhenEmpty = true;
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else
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stopRequested = true;
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}
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newTaskScheduled.notify_all();
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}
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void CScheduler::schedule(CScheduler::Function f, boost::chrono::system_clock::time_point t)
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@@ -96,3 +114,15 @@ void CScheduler::scheduleEvery(CScheduler::Function f, int64_t deltaSeconds)
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{
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scheduleFromNow(boost::bind(&Repeat, this, f, deltaSeconds), deltaSeconds);
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}
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size_t CScheduler::getQueueInfo(boost::chrono::system_clock::time_point &first,
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boost::chrono::system_clock::time_point &last) const
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{
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boost::unique_lock<boost::mutex> lock(newTaskMutex);
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size_t result = taskQueue.size();
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if (!taskQueue.empty()) {
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first = taskQueue.begin()->first;
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last = taskQueue.rbegin()->first;
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}
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return result;
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}
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