Use ModifyCoins instead of mutable GetCoins.

Replace the mutable non-copying GetCoins method with a ModifyCoins, which
returns an encapsulated iterator, so we can keep track of concurrent
modifications (as iterators can be invalidated by those) and run cleanup
code after a modification is finished.

This also removes the overloading of the 'GetCoins' name.
This commit is contained in:
Pieter Wuille
2014-09-03 09:01:24 +02:00
parent 7a04f3d708
commit f28aec014e
5 changed files with 108 additions and 62 deletions

View File

@@ -83,11 +83,26 @@ public:
// as new tx version will probably only be introduced at certain heights
int nVersion;
// construct a CCoins from a CTransaction, at a given height
CCoins(const CTransaction &tx, int nHeightIn) : fCoinBase(tx.IsCoinBase()), vout(tx.vout), nHeight(nHeightIn), nVersion(tx.nVersion) {
void FromTx(const CTransaction &tx, int nHeightIn) {
fCoinBase = tx.IsCoinBase();
vout = tx.vout;
nHeight = nHeightIn;
nVersion = tx.nVersion;
ClearUnspendable();
}
// construct a CCoins from a CTransaction, at a given height
CCoins(const CTransaction &tx, int nHeightIn) {
FromTx(tx, nHeightIn);
}
void Clear() {
fCoinBase = false;
std::vector<CTxOut>().swap(vout);
nHeight = 0;
nVersion = 0;
}
// empty constructor
CCoins() : fCoinBase(false), vout(0), nHeight(0), nVersion(0) { }
@@ -323,10 +338,31 @@ public:
};
class CCoinsViewCache;
/** A reference to a mutable cache entry. Encapsulating it allows us to run
* cleanup code after the modification is finished, and keeping track of
* concurrent modifications. */
class CCoinsModifier
{
private:
CCoinsViewCache& cache;
CCoinsMap::iterator it;
CCoinsModifier(CCoinsViewCache& cache_, CCoinsMap::iterator it_);
public:
CCoins* operator->() { return &it->second; }
CCoins& operator*() { return it->second; }
~CCoinsModifier();
friend class CCoinsViewCache;
};
/** CCoinsView that adds a memory cache for transactions to another CCoinsView */
class CCoinsViewCache : public CCoinsViewBacked
{
protected:
/* Whether this cache has an active modifier. */
bool hasModifier;
/* Make mutable so that we can "fill the cache" even from Get-methods
declared as "const". */
@@ -335,6 +371,7 @@ protected:
public:
CCoinsViewCache(CCoinsView &baseIn, bool fDummy = false);
~CCoinsViewCache();
// Standard CCoinsView methods
bool GetCoins(const uint256 &txid, CCoins &coins) const;
@@ -349,8 +386,10 @@ public:
// allowed while accessing the returned pointer.
const CCoins* AccessCoins(const uint256 &txid) const;
// Return a modifiable reference to a CCoins. Check HaveCoins first.
CCoins &GetCoins(const uint256 &txid);
// Return a modifiable reference to a CCoins. If no entry with the given
// txid exists, a new one is created. Simultaneous modifications are not
// allowed.
CCoinsModifier ModifyCoins(const uint256 &txid);
// Push the modifications applied to this cache to its base.
// Failure to call this method before destruction will cause the changes to be forgotten.
@@ -377,6 +416,8 @@ public:
const CTxOut &GetOutputFor(const CTxIn& input) const;
friend class CCoinsModifier;
private:
CCoinsMap::iterator FetchCoins(const uint256 &txid);
CCoinsMap::const_iterator FetchCoins(const uint256 &txid) const;