add the slot updateDisplayUnit() to overviewpage, sendcoinsdialog, sendcoinsentry and connect it to displayUnitChanged() - this ensures all fields in the GUI, who use a display unit are imediately updated, when the user changes this setting in the optionsdialog / ensure used fields init with the current set display unit

This commit is contained in:
Philip Kaufmann
2012-06-09 15:41:21 +02:00
parent fab7858a35
commit e0873dafc5
6 changed files with 45 additions and 18 deletions

View File

@@ -68,6 +68,10 @@ void SendCoinsEntry::on_payTo_textChanged(const QString &address)
void SendCoinsEntry::setModel(WalletModel *model)
{
this->model = model;
if(model && model->getOptionsModel())
connect(model->getOptionsModel(), SIGNAL(displayUnitChanged(int)), this, SLOT(updateDisplayUnit()));
clear();
}
@@ -82,10 +86,8 @@ void SendCoinsEntry::clear()
ui->addAsLabel->clear();
ui->payAmount->clear();
ui->payTo->setFocus();
if(model && model->getOptionsModel())
{
ui->payAmount->setDisplayUnit(model->getOptionsModel()->getDisplayUnit());
}
// update the display unit, to not use the default ("BTC")
updateDisplayUnit();
}
void SendCoinsEntry::on_deleteButton_clicked()
@@ -160,3 +162,11 @@ void SendCoinsEntry::setFocus()
ui->payTo->setFocus();
}
void SendCoinsEntry::updateDisplayUnit()
{
if(model && model->getOptionsModel())
{
// Update payAmount with the current unit
ui->payAmount->setDisplayUnit(model->getOptionsModel()->getDisplayUnit());
}
}