db: add options to configure block index database
There was a previous assumption that blockindex would be quite small. With addressindex and spentindex enabled the blockindex is much larger and the amount of cache allocated for it should also increase. Furthermore, enabling compression should decrease the amount of disk space required and less data to write/read. The default leveldb max_open_files is set to 1000, for the blockindex the default is set to 1000 with compression. The 64 value that is current is kept for the utxo database and does not enable compression. Two additional options are added here to be able to configure the values for leveldb and the block index: - `-dbmaxopenfiles` A number of files for leveldb to keep open - `-dbcompression` Boolean 0 or 1 to enable snappy leveldb compression
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@@ -33,7 +33,7 @@ static const char DB_REINDEX_FLAG = 'R';
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static const char DB_LAST_BLOCK = 'l';
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CCoinsViewDB::CCoinsViewDB(size_t nCacheSize, bool fMemory, bool fWipe) : db(GetDataDir() / "chainstate", nCacheSize, fMemory, fWipe, true)
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CCoinsViewDB::CCoinsViewDB(size_t nCacheSize, bool fMemory, bool fWipe) : db(GetDataDir() / "chainstate", nCacheSize, fMemory, fWipe, true, false, 64)
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{
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}
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@@ -75,7 +75,7 @@ bool CCoinsViewDB::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlock) {
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return db.WriteBatch(batch);
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}
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CBlockTreeDB::CBlockTreeDB(size_t nCacheSize, bool fMemory, bool fWipe) : CDBWrapper(GetDataDir() / "blocks" / "index", nCacheSize, fMemory, fWipe) {
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CBlockTreeDB::CBlockTreeDB(size_t nCacheSize, bool fMemory, bool fWipe, bool compression, int maxOpenFiles) : CDBWrapper(GetDataDir() / "blocks" / "index", nCacheSize, fMemory, fWipe, false, compression, maxOpenFiles) {
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}
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bool CBlockTreeDB::ReadBlockFileInfo(int nFile, CBlockFileInfo &info) {
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