Bump -dbcache default to 300MiB
Also cap the allocation for the leveldb-specific cache for the UTXO set to 8MiB. This avoids that the extra cache memory goes to the much less effective leveldb cache instead of our application-level cache.
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lateminer
parent
c4e8c11932
commit
bdf4c81eac
@@ -1224,10 +1224,10 @@ bool AppInit2(Config& config, boost::thread_group& threadGroup, CScheduler& sche
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nTotalCache = std::max(nTotalCache, nMinDbCache << 20); // total cache cannot be less than nMinDbCache
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nTotalCache = std::min(nTotalCache, nMaxDbCache << 20); // total cache cannot be greated than nMaxDbcache
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int64_t nBlockTreeDBCache = nTotalCache / 8;
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if (nBlockTreeDBCache > (1 << 21) && !GetBoolArg("-txindex", DEFAULT_TXINDEX))
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nBlockTreeDBCache = (1 << 21); // block tree db cache shouldn't be larger than 2 MiB
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nBlockTreeDBCache = std::min(nBlockTreeDBCache, (GetBoolArg("-txindex", DEFAULT_TXINDEX) ? nMaxBlockDBAndTxIndexCache : nMaxBlockDBCache) << 20);
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nTotalCache -= nBlockTreeDBCache;
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int64_t nCoinDBCache = std::min(nTotalCache / 2, (nTotalCache / 4) + (1 << 23)); // use 25%-50% of the remainder for disk cache
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nCoinDBCache = std::min(nCoinDBCache, nMaxCoinsDBCache << 20); // cap total coins db cache
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nTotalCache -= nCoinDBCache;
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nCoinCacheUsage = nTotalCache; // the rest goes to in-memory cache
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LogPrintf("Cache configuration:\n");
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