Make signature cache store CPubKeys

This commit is contained in:
Pieter Wuille
2013-05-04 16:10:09 +02:00
committed by Pieter Wuille
parent dfa23b94c2
commit 896185d7ed
3 changed files with 19 additions and 12 deletions

View File

@@ -16,7 +16,7 @@ using namespace boost;
#include "sync.h"
#include "util.h"
bool CheckSig(vector<unsigned char> vchSig, vector<unsigned char> vchPubKey, CScript scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType, int flags);
bool CheckSig(vector<unsigned char> vchSig, const vector<unsigned char> &vchPubKey, const CScript &scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType, int flags);
@@ -1033,13 +1033,13 @@ class CSignatureCache
{
private:
// sigdata_type is (signature hash, signature, public key):
typedef boost::tuple<uint256, std::vector<unsigned char>, std::vector<unsigned char> > sigdata_type;
typedef boost::tuple<uint256, std::vector<unsigned char>, CPubKey> sigdata_type;
std::set< sigdata_type> setValid;
boost::shared_mutex cs_sigcache;
public:
bool
Get(uint256 hash, const std::vector<unsigned char>& vchSig, const std::vector<unsigned char>& pubKey)
Get(const uint256 &hash, const std::vector<unsigned char>& vchSig, const CPubKey& pubKey)
{
boost::shared_lock<boost::shared_mutex> lock(cs_sigcache);
@@ -1050,7 +1050,7 @@ public:
return false;
}
void Set(uint256 hash, const std::vector<unsigned char>& vchSig, const std::vector<unsigned char>& pubKey)
void Set(const uint256 &hash, const std::vector<unsigned char>& vchSig, const CPubKey& pubKey)
{
// DoS prevention: limit cache size to less than 10MB
// (~200 bytes per cache entry times 50,000 entries)
@@ -1081,11 +1081,15 @@ public:
}
};
bool CheckSig(vector<unsigned char> vchSig, vector<unsigned char> vchPubKey, CScript scriptCode,
bool CheckSig(vector<unsigned char> vchSig, const vector<unsigned char> &vchPubKey, const CScript &scriptCode,
const CTransaction& txTo, unsigned int nIn, int nHashType, int flags)
{
static CSignatureCache signatureCache;
CPubKey pubkey(vchPubKey);
if (!pubkey.IsValid())
return false;
// Hash type is one byte tacked on to the end of the signature
if (vchSig.empty())
return false;
@@ -1097,14 +1101,14 @@ bool CheckSig(vector<unsigned char> vchSig, vector<unsigned char> vchPubKey, CSc
uint256 sighash = SignatureHash(scriptCode, txTo, nIn, nHashType);
if (signatureCache.Get(sighash, vchSig, vchPubKey))
if (signatureCache.Get(sighash, vchSig, pubkey))
return true;
if (!CPubKey(vchPubKey).Verify(sighash, vchSig))
if (!pubkey.Verify(sighash, vchSig))
return false;
if (!(flags & SCRIPT_VERIFY_NOCACHE))
signatureCache.Set(sighash, vchSig, vchPubKey);
signatureCache.Set(sighash, vchSig, pubkey);
return true;
}