Make ProcessNewBlock dbp const and update comment

This commit is contained in:
Pieter Wuille
2016-04-20 14:53:36 +02:00
committed by lateminer
parent 1ab443eec7
commit 722169b74d
2 changed files with 4 additions and 4 deletions

View File

@@ -214,10 +214,10 @@ void UnregisterNodeSignals(CNodeSignals& nodeSignals);
* @param[in] pfrom The node which we are receiving the block from; it is added to mapBlockSource and may be penalised if the block is invalid.
* @param[in] pblock The block we want to process.
* @param[in] fForceProcessing Process this block even if unrequested; used for non-network block sources and whitelisted peers.
* @param[out] dbp If pblock is stored to disk (or already there), this will be set to its location.
* @param[out] dbp The already known disk position of pblock, or NULL if not yet stored.
* @return True if state.IsValid()
*/
bool ProcessNewBlock(CValidationState& state, const CChainParams& chainparams, const CNode* pfrom, const CBlock* pblock, bool fForceProcessing, CDiskBlockPos* dbp, const uint256& hash);
bool ProcessNewBlock(CValidationState& state, const CChainParams& chainparams, const CNode* pfrom, const CBlock* pblock, bool fForceProcessing, const CDiskBlockPos* dbp, const uint256& hash);
/** Check whether enough disk space is available for an incoming block */
bool CheckDiskSpace(uint64_t nAdditionalBytes = 0);
/** Open a block file (blk?????.dat) */