Do diskspace check before import thread is started
Github-Pull: #8392 Rebased-From: 9d4eb9ad99f7c3abf7abaeaf7ea51f98f9445e75
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@@ -1470,6 +1470,9 @@ bool AppInit2(Config& config, boost::thread_group& threadGroup, CScheduler& sche
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// ********************************************************* Step 10: import blocks
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if (!CheckDiskSpace())
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return false;
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// Either install a handler to notify us when genesis activates, or set fHaveGenesis directly.
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// No locking, as this happens before any background thread is started.
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if (chainActive.Tip() == NULL) {
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@@ -1501,9 +1504,6 @@ bool AppInit2(Config& config, boost::thread_group& threadGroup, CScheduler& sche
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// ********************************************************* Step 11: start node
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if (!CheckDiskSpace())
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return false;
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if (!strErrors.str().empty())
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return InitError(strErrors.str());
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