CAddrMan: stochastic address manager
Design goals: * Only keep a limited number of addresses around, so that addr.dat does not grow without bound. * Keep the address tables in-memory, and occasionally write the table to addr.dat. * Make sure no (localized) attacker can fill the entire table with his nodes/addresses. See comments in addrman.h for more detailed information.
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@@ -16,6 +16,7 @@
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#include "netbase.h"
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#include "protocol.h"
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#include "addrman.h"
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class CAddrDB;
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class CRequestTracker;
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@@ -31,7 +32,6 @@ static const unsigned int PUBLISH_HOPS = 5;
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bool RecvLine(SOCKET hSocket, std::string& strLine);
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bool GetMyExternalIP(CNetAddr& ipRet);
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bool AddAddress(CAddress addr, int64 nTimePenalty=0, CAddrDB *pAddrDB=NULL);
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void AddressCurrentlyConnected(const CService& addr);
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CNode* FindNode(const CNetAddr& ip);
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CNode* FindNode(const CService& ip);
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@@ -79,6 +79,7 @@ enum threadId
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THREAD_UPNP,
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THREAD_DNSSEED,
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THREAD_ADDEDCONNECTIONS,
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THREAD_DUMPADDRESS,
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THREAD_MAX
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};
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@@ -89,11 +90,10 @@ extern uint64 nLocalServices;
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extern CAddress addrLocalHost;
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extern uint64 nLocalHostNonce;
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extern boost::array<int, THREAD_MAX> vnThreadsRunning;
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extern CAddrMan addrman;
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extern std::vector<CNode*> vNodes;
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extern CCriticalSection cs_vNodes;
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extern std::map<std::vector<unsigned char>, CAddress> mapAddresses;
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extern CCriticalSection cs_mapAddresses;
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extern std::map<CInv, CDataStream> mapRelay;
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extern std::deque<std::pair<int64, CInv> > vRelayExpiration;
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extern CCriticalSection cs_mapRelay;
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