Get rid of inaccurate ScriptSigArgsExpected
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@@ -161,27 +161,6 @@ bool Solver(const CScript& scriptPubKey, txnouttype& typeRet, vector<vector<unsi
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return false;
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}
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int ScriptSigArgsExpected(txnouttype t, const std::vector<std::vector<unsigned char> >& vSolutions)
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{
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switch (t)
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{
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case TX_NONSTANDARD:
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case TX_NULL_DATA:
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return -1;
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case TX_PUBKEY:
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return 1;
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case TX_PUBKEYHASH:
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return 2;
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case TX_MULTISIG:
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if (vSolutions.size() < 1 || vSolutions[0].size() < 1)
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return -1;
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return vSolutions[0][0] + 1;
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case TX_SCRIPTHASH:
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return 1; // doesn't include args needed by the script
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}
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return -1;
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}
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bool ExtractDestination(const CScript& scriptPubKey, CTxDestination& addressRet)
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{
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vector<valtype> vSolutions;
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