Add CMutableTransaction and make CTransaction immutable.
In addition, introduce a cached hash inside CTransaction, to prevent recalculating it over and over again.
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@@ -31,16 +31,18 @@ static vector<COutput> vCoins;
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static void add_coin(int64_t nValue, int nAge = 6*24, bool fIsFromMe = false, int nInput=0)
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{
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static int nextLockTime = 0;
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CTransaction tx;
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CMutableTransaction tx;
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tx.nLockTime = nextLockTime++; // so all transactions get different hashes
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tx.vout.resize(nInput+1);
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tx.vout[nInput].nValue = nValue;
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if (fIsFromMe) {
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// IsFromMe() returns (GetDebit() > 0), and GetDebit() is 0 if vin.empty(),
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// so stop vin being empty, and cache a non-zero Debit to fake out IsFromMe()
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tx.vin.resize(1);
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}
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CWalletTx* wtx = new CWalletTx(&wallet, tx);
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if (fIsFromMe)
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{
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// IsFromMe() returns (GetDebit() > 0), and GetDebit() is 0 if vin.empty(),
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// so stop vin being empty, and cache a non-zero Debit to fake out IsFromMe()
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wtx->vin.resize(1);
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wtx->fDebitCached = true;
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wtx->nDebitCached = 1;
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}
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