Add CMutableTransaction and make CTransaction immutable.
In addition, introduce a cached hash inside CTransaction, to prevent recalculating it over and over again.
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@@ -20,6 +20,7 @@
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class CCoins;
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class CKeyStore;
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class CTransaction;
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class CMutableTransaction;
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static const unsigned int MAX_SCRIPT_ELEMENT_SIZE = 520; // bytes
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static const unsigned int MAX_OP_RETURN_RELAY = 40; // bytes
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@@ -805,8 +806,8 @@ bool IsMine(const CKeyStore& keystore, const CTxDestination &dest);
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void ExtractAffectedKeys(const CKeyStore &keystore, const CScript& scriptPubKey, std::vector<CKeyID> &vKeys);
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bool ExtractDestination(const CScript& scriptPubKey, CTxDestination& addressRet);
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bool ExtractDestinations(const CScript& scriptPubKey, txnouttype& typeRet, std::vector<CTxDestination>& addressRet, int& nRequiredRet);
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bool SignSignature(const CKeyStore& keystore, const CScript& fromPubKey, CTransaction& txTo, unsigned int nIn, int nHashType=SIGHASH_ALL);
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bool SignSignature(const CKeyStore& keystore, const CTransaction& txFrom, CTransaction& txTo, unsigned int nIn, int nHashType=SIGHASH_ALL);
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bool SignSignature(const CKeyStore& keystore, const CScript& fromPubKey, CMutableTransaction& txTo, unsigned int nIn, int nHashType=SIGHASH_ALL);
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bool SignSignature(const CKeyStore& keystore, const CTransaction& txFrom, CMutableTransaction& txTo, unsigned int nIn, int nHashType=SIGHASH_ALL);
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bool VerifyScript(const CScript& scriptSig, const CScript& scriptPubKey, const CTransaction& txTo, unsigned int nIn, unsigned int flags, int nHashType);
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// Given two sets of signatures for scriptPubKey, possibly with OP_0 placeholders,
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