LevelDB glue
Database-independent glue for supporting LevelDB databases. Based on code from earlier commits by Mike Hearn in his leveldb branch.
This commit is contained in:
144
src/leveldb.h
Normal file
144
src/leveldb.h
Normal file
@@ -0,0 +1,144 @@
|
||||
// Copyright (c) 2012 The Bitcoin developers
|
||||
// Distributed under the MIT/X11 software license, see the accompanying
|
||||
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
|
||||
#ifndef BITCOIN_LEVELDB_H
|
||||
#define BITCOIN_LEVELDB_H
|
||||
|
||||
#include "serialize.h"
|
||||
|
||||
#include <leveldb/db.h>
|
||||
#include <leveldb/write_batch.h>
|
||||
|
||||
#include <boost/filesystem/path.hpp>
|
||||
|
||||
// Batch of changes queued to be written to a CLevelDB
|
||||
class CLevelDBBatch
|
||||
{
|
||||
friend class CLevelDB;
|
||||
|
||||
private:
|
||||
leveldb::WriteBatch batch;
|
||||
|
||||
public:
|
||||
template<typename K, typename V> void Write(const K& key, const V& value) {
|
||||
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
|
||||
ssKey.reserve(ssKey.GetSerializeSize(key));
|
||||
ssKey << key;
|
||||
leveldb::Slice slKey(&ssKey[0], ssKey.size());
|
||||
|
||||
CDataStream ssValue(SER_DISK, CLIENT_VERSION);
|
||||
ssValue.reserve(ssValue.GetSerializeSize(value));
|
||||
ssValue << value;
|
||||
leveldb::Slice slValue(&ssValue[0], ssValue.size());
|
||||
|
||||
batch.Put(slKey, slValue);
|
||||
}
|
||||
|
||||
template<typename K> void Erase(const K& key) {
|
||||
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
|
||||
ssKey.reserve(ssKey.GetSerializeSize(key));
|
||||
ssKey << key;
|
||||
leveldb::Slice slKey(&ssKey[0], ssKey.size());
|
||||
|
||||
batch.Delete(slKey);
|
||||
}
|
||||
};
|
||||
|
||||
class CLevelDB
|
||||
{
|
||||
private:
|
||||
// custom environment this database is using (may be NULL in case of default environment)
|
||||
leveldb::Env *penv;
|
||||
|
||||
// database options used
|
||||
leveldb::Options options;
|
||||
|
||||
// options used when reading from the database
|
||||
leveldb::ReadOptions readoptions;
|
||||
|
||||
// options used when iterating over values of the database
|
||||
leveldb::ReadOptions iteroptions;
|
||||
|
||||
// options used when writing to the database
|
||||
leveldb::WriteOptions writeoptions;
|
||||
|
||||
// options used when sync writing to the database
|
||||
leveldb::WriteOptions syncoptions;
|
||||
|
||||
// the database itself
|
||||
leveldb::DB *pdb;
|
||||
|
||||
public:
|
||||
CLevelDB(const boost::filesystem::path &path);
|
||||
~CLevelDB();
|
||||
|
||||
template<typename K, typename V> bool Read(const K& key, V& value) {
|
||||
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
|
||||
ssKey.reserve(ssKey.GetSerializeSize(key));
|
||||
ssKey << key;
|
||||
leveldb::Slice slKey(&ssKey[0], ssKey.size());
|
||||
|
||||
std::string strValue;
|
||||
leveldb::Status status = pdb->Get(readoptions, slKey, &strValue);
|
||||
if (!status.ok()) {
|
||||
if (status.IsNotFound())
|
||||
return false;
|
||||
printf("LevelDB read failure: %s\n", status.ToString().c_str());
|
||||
}
|
||||
try {
|
||||
CDataStream ssValue(strValue.data(), strValue.data() + strValue.size(), SER_DISK, CLIENT_VERSION);
|
||||
ssValue >> value;
|
||||
} catch(std::exception &e) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
template<typename K, typename V> bool Write(const K& key, const V& value, bool fSync = false) {
|
||||
CLevelDBBatch batch;
|
||||
batch.Write(key, value);
|
||||
return WriteBatch(batch, fSync);
|
||||
}
|
||||
|
||||
template<typename K> bool Exists(const K& key) {
|
||||
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
|
||||
ssKey.reserve(ssKey.GetSerializeSize(key));
|
||||
ssKey << key;
|
||||
leveldb::Slice slKey(&ssKey[0], ssKey.size());
|
||||
|
||||
std::string strValue;
|
||||
leveldb::Status status = pdb->Get(readoptions, slKey, &strValue);
|
||||
if (!status.ok()) {
|
||||
if (status.IsNotFound())
|
||||
return false;
|
||||
printf("LevelDB read failure: %s\n", status.ToString().c_str());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
template<typename K> bool Erase(const K& key, bool fSync = false) {
|
||||
CLevelDBBatch batch;
|
||||
batch.Erase(key);
|
||||
return WriteBatch(batch, fSync);
|
||||
}
|
||||
|
||||
bool WriteBatch(CLevelDBBatch &batch, bool fSync = false);
|
||||
|
||||
// not available for LevelDB; provide for compatibility with BDB
|
||||
bool Flush() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Sync() {
|
||||
CLevelDBBatch batch;
|
||||
return WriteBatch(batch, true);
|
||||
}
|
||||
|
||||
// not exactly clean encapsulation, but it's easiest for now
|
||||
leveldb::Iterator *NewIterator() {
|
||||
return pdb->NewIterator(iteroptions);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // BITCOIN_LEVELDB_H
|
||||
|
||||
Reference in New Issue
Block a user