VerifyDB: don't check blocks that have been pruned
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@@ -1302,8 +1302,8 @@ bool AppInit2(boost::thread_group& threadGroup, CScheduler& scheduler)
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uiInterface.InitMessage(_("Verifying blocks..."));
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if (fHavePruned && GetArg("-checkblocks", DEFAULT_CHECKBLOCKS) > MIN_BLOCKS_TO_KEEP) {
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LogPrintf("Prune: pruned datadir may not have more than %d blocks; -checkblocks=%d may fail\n",
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MIN_BLOCKS_TO_KEEP, GetArg("-checkblocks", DEFAULT_CHECKBLOCKS));
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LogPrintf("Prune: pruned datadir may not have more than %d blocks; only checking available blocks",
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MIN_BLOCKS_TO_KEEP);
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}
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{
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